In the 2.0 update, players can now complete the three mountains as “main missions” plus 10 to 12 “side missions”, returning to base after every single one - without the now mission-specific items and levels. Once all three were conquered, the game was over. Insurmountable will receive a major update when version 2.0 launches on April 14th, adding a completely new metagame with side missions and new skills, while also adds a brand new story for players to conquer.īefore 2.0, a single run consisted of players consecutively climbing three mountains in a row with the transition between them being seamless - players always kept items and upgrades. Via the scoreboard, everyone can view their most successful runs and compete with their friends for the title of the best virtual climber. Three individual characters with unique skill systems and special abilities provide different tactical approaches. The text-based events present players with real consequences there are no second chances. Whether it's the lack of oxygen or energy, dwindling mental health, freezing winds, or attacking wildlife, in Insurmountable players must strategically think through each option to ensure their survival, find loot necessary for advancement, and ultimately conquer the mountain. The dynamic and ever-changing weather, different terrain, and the day-night cycle means that new hazards lurk around every corner. However, thanks to the procedurally generated mountains, no climb is the same as the previous one. The highest difficulty level, "Insurmountable", does not forgive the slightest mistake, but on any difficulty level, a wrong decision can trigger a chain reaction that means the end of the respective run and a return to the first mountain. To successfully complete a run, a total of three mountains must be conquered, whereby the difficulty level increases from one mountain to the next and from one successful run to the next, over three difficulties: "Standard Mode", "Hard Mode", and "Insurmountable Mode". The deadly mountains in Insurmountable present players with extensive challenges. If killed by the elements, it's game over in roguelike fashion and the player has to face the challenge of the mountain all over again. Players must manage limited resources, find the optimal route, and face dangers to reach the top of the mountain. Insurmountable tasks players with utilizing different strategic tactics and overcoming risky challenges with each run-through.Īs the title suggests, this indie game is all about overcoming the insurmountable.
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